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Make Your Own Game

Make Your Own Game

About This Event


For this entire ‘Make Your Own Game’ series, led by an instructor, Heath Close, we’re going to learn how to make a wall jumper game called ‘GLTCH’ from start to finish.

In this first lesson, a lot of information will be covered to provide you with a solid foundation to work with. We’ll explain exactly what Buildbox is and how you can use it to build your own game without using a single line of code.

You’ll learn about the creator tool and how to use it to make a playable skeleton of your game ‘GLTCH.’ We’ll also cover how to use the scene editor to customize your game with different backgrounds, characters menu screen graphics, and more.



Although, we’re not going to start building levels until part 3 of the ‘Make Your Own Game’ series, everything that you’ll learn in this video will give you a good basic knowledge of level design. Understanding the components necessary to make a game app flow correctly will ultimately make the process much easier when you’re actually building out levels in your game.

You’ll learn how to change object properties to get an enemy to behave how you want them to within your game. We’ll also reveal how to make a game more fun by designing it in a way that let’s players experience those exciting ‘close-call moments’ without ever feeling cheated.



As discussed in the previous lesson, we’re going to take a closer look at world settings and how they affect your game. In this video we’ll show you how to customize and edit your world settings to make your levels interesting. You’ll learn how to play around with various properties to adjust the gravity, time warp, bounce settings and more within your game.

We’ll also further explain the different character gameplay settings, the art of layering and how to test out your levels in the debug mode.



Our goal in this course is to help you create a game that could potentially be featured by Apple or reach the top the charts. To accomplish this, you have to make your game unique. There are hundreds of games released on a regular basis across every single platform. This makes originality crucial for not only visibility in the App Store but overall player engagement.

You’ll learn how to add a barrier obstacle into your gameplay and a new way to add a fun twist to the element. We’ll also show you how to easily create a ‘taking damage’ animation in Buildbox.



Creating an in-game economy with coins and other actions such as power-ups is an excellent way to give your players goals and reward them. When you make your own game with this in mind your overall gameplay experience and player retention will be much higher. The option to collect coins also empowers users to unlock characters and other special items you decide to include, which can lead up to an in-app purchase generating real money.

We’ll cover how to import coins for players to collect, how to add a coin tracker to your game’s UI, invincibility power-ups and the use of path logic pieces.

You’ll also learn how to add beautiful light effects and particle effects in creative ways to make your game look really professional.



No game is complete without music or sound effects. Music and sound are principal elements in gaming. Good background music sets the atmosphere and tone. It can help users connect emotionally with the game as well. Sound effects at crucial moments or during specific actions can inform players and give them direction on the next move to make.

When you’re a game developer it’s important to get your music and sound effects in your game just right. So, included in this lesson is also some bonus material that focuses on how to add defeated sounds and animations properly to your game over menu. The secret to making a good game great is in the details, like sound and effects.



Balance is crucial when you make a game app. You don’t want your game to be too easy but at the same time you don’t want to make it so hard right off the bat, that your players feel cheated. It’s important to find a balance. This can be easily managed when you implement multiple game modes.

In this lesson you’ll learn how to make a game with multiple game modes for your players to choose from. Watch and learn how to make an exciting turbo mode and a hard mode all within Buildbox.

You’ll also learn how to make multi-level menu navigation for ‘GLTCH’ that can be used to navigate players to the new game modes. We’ll show you how to add locked start buttons and share a few tips to make the entire process of adding multiple modes into your game super easy and quick.



Adding coin shops with unlockable characters and items can significantly improve your game’s replay value. Players are more likely to continue playing in order to earn enough coins to purchase or unlock a new cool wacky character that may have caught their eye. It’s also a great way to ease monetization options like in-app purchases into the mix.

You’ll learn how to add character purchasing features to your shop, and we’ll explain the various character settings available further as well. The lesson will also teach you how to add unlock buttons to each item or character for advanced monetization later down the line.

There’s also a really effective trick included in this lesson on creating multiple characters via duplication that will make it easy to fill up your shop with unique unlockable characters.



After you make your own game it’s vital that you take the time to review and prepare it for exporting. In this lesson we’ll further explain the settings options and explore the general tab section.

You’ll learn how to get your game ready for export and all the necessary information you need to fill out to get your app up and running in your chosen platform’s marketplace.

With Buildbox you can easily export your game to any platform including Android, Windows, iOS, Mac, Steam, Apple TV and more. Our game engine also automatically adjusts button and interface positions as needed for different devices so your game will look great on any device family you choose to export it to.



Now that you know how to make a game app without coding, we’re going to backtrack and reveal some of the best tips and hacks to get the most out of our software. We’ll revisit some of our previous lessons and show you a few new tricks to help take your game to that next-level.

We’ll explore some of the other notable features in Buildbox like the menu jump and event observer and show you how you can integrate timers within your gameplay. You’ll also learn a secret tip about making secret worlds unrepeatable.

After you’ve completed the tenth and final video in our course series, we encourage you to join our official forum to learn more about how to make your own game using Buildbox.

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